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	<title>paunklimited &#187; Games</title>
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		<title>Nintendo Brings Multiplayer Excitement to the Mushroom Kingdom with New Super Mario Bros. Wii</title>
		<link>http://blog.paunklimited.com/technology/games/nintendo-brings-multiplayer-excitement-to-the-mushroom-kingdom-with-new-super-mario-bros-wii/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://blog.paunklimited.com/technology/games/nintendo-brings-multiplayer-excitement-to-the-mushroom-kingdom-with-new-super-mario-bros-wii/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 20:06:17 +0000</pubDate>
		<dc:creator>paunk</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Super Mario Bros.]]></category>

		<guid isPermaLink="false">http://blog.paunklimited.com/?p=174</guid>
		<description><![CDATA[From fans who grew up playing the NES console to gamers with a passion for the Wii console, generations of Americans have enjoyed the imaginative fun of Nintendo&#8217;s Super Mario Bros. video game series. Now the launch of New Super Mario Bros. Wii heralds the first time...]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">From fans who grew up playing the NES console to gamers with a passion for the Wii console, generations of Americans have enjoyed the imaginative fun of Nintendo&#8217;s Super Mario Bros. video game series. Now the launch of <a href="http://mariobroswii.com/"><strong>New Super Mario Bros. Wii</strong><strong> </strong></a>heralds the first time in the history of the series that up to four players can compete at the same time, either cooperatively or competitively.</p>
<p style="text-align: justify;">Packed with beloved characters and remarkable new features, New Super Mario Bros. Wii takes the classic side-scrolling adventure of the Super Mario Bros. series and gives it a manic multiplayer boost. Featuring free-form multiplayer action, players can save their companions from danger or literally toss them right into it. While controlling Mario, Luigi or one of two playable Toad characters, players can jump in and join a friend&#8217;s Story Mode game at the start of any level. The game also features two dedicated multiplayer modes, Coin Battle mode and Free For All mode, that let players easily select their favorite stages and compete across a variety of objectives. Each copy of New Super Mario Bros. Wii comes in a red case with a foil-stamped cover.</p>
<p style="text-align: justify;">Among the new features in New Super Mario Bros. Wii is Mario&#8217;s ability to transform into Penguin Mario, which allows him to toss snowballs and slide on his belly at breakneck speed. Players also can hop onto a Yoshi character and use his tongue to eat enemies, items and fireballs. The game also makes use of the Wii console&#8217;s unique motion controls, allowing players to tilt the Wii Remote controller to control seesaw platforms or shake it to send Mario skyward in his new Propeller Suit.</p>
<p style="text-align: justify;">New Super Mario Bros. Wii introduces a new feature called Super Guide that offers players optional game-play tips if they are having trouble getting past particular parts of the game. Super Guide lets players watch as a computer-controlled Luigi character makes his way through any stage that the player finds difficult. At any time in the video, the player can take control of Luigi and complete the stage at his or her own pace.</p>
<p style="text-align: justify;">&#8220;As the holiday season draws near, it feels especially appropriate to offer consumers a new Mario adventure that they can enjoy together with family and friends, for the first time in the series&#8217; illustrious history,&#8221; said Cammie Dunaway, Nintendo of America&#8217;s executive vice president of Sales &amp; Marketing. &#8220;New Super Mario Bros. Wii has something special for everyone, and lets players of all abilities explore the imaginative world of the Mushroom Kingdom like never before.&#8221;</p>
<p style="text-align: justify;">Since the series&#8217; debut in North America on the NES in 1986, more than 222 million Super Mario Bros. games have been sold worldwide. Mario remains one of the most recognizable characters in the entertainment world, and stands as a symbol of fun worldwide.</p>
<p style="text-align: justify;">Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.</p>
<p style="text-align: justify;">For more information about New Super Mario Bros. Wii, visit <a href="http://mariobroswii.com/"><strong>www.mariobroswii.com</strong></a>.</p>
<p style="text-align: justify;"> </p>
<p style="text-align: justify;"><a href="http://www.nintendo.com/whatsnew/detail/PmV4HM8Q3GOK5Z6J10VSzyaDDg7m-YVF">Source</a></p>
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		<title>Banned Xbox modders NOT one-million</title>
		<link>http://blog.paunklimited.com/technology/games/banned-xbox-modders-not-one-million/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
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		<pubDate>Sat, 21 Nov 2009 19:51:43 +0000</pubDate>
		<dc:creator>paunk</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://blog.paunklimited.com/?p=169</guid>
		<description><![CDATA[Friday 20-Nov-2009 4:00 PM Xbox Live manager hints much smaller figure, but lawsuit is launched against MS
Get ready to pull your jaw back off the floor. It seems the recent dramatic headlines of &#8216;One-Million Xbox Live Users Banned&#8217; may have been over-dramatic, according to Xbox Live...]]></description>
			<content:encoded><![CDATA[<p><strong>Friday 20-Nov-2009 4:00 PM </strong><strong>Xbox Live manager hints much smaller figure, but lawsuit is launched against MS</strong></p>
<p style="text-align: justify;">Get ready to pull your jaw back off the floor. It seems the recent dramatic headlines of &#8216;One-Million Xbox Live Users Banned&#8217; may have been over-dramatic, according to Xbox Live general manager Marc Whitten. In an interview for <a href="http://venturebeat.com/2009/11/19/microsofts-xbox-live-chief-on-banning-modders-and-browsing-facebook-photos-on-tv/" target="_blank">Venturebeat</a>, the Microsoft man said that the numbers of gamers banned for using modded consoles was nowhere near a million.<br />
Whitten said: &#8220;We didn&#8217;t release the number [of one-million banned modders]. I cannot explain to you why people would think it was a million people. It wasn&#8217;t a million people. Check the veracity of that claim. It was <a href="http://www.informationweek.com/news/hardware/peripherals/showArticle.jhtml?articleID=221601267" target="_blank">one news source</a>.&#8221;</p>
<p>So there you have it, it seems there&#8217;s been a bit of Sunday Paper-esque tabloid-ery, that consequently ripped through the industry like wildfire. As Whitten implies, the actual figure of people banned would seem to be a lot smaller than those original reports. Meanwhile, in further developments, the Boutique law firm Abington IP has launched a lawsuit against Microsoft, accusing the giant of delaying the Xbox Live bans until AFTER the release of AAA titles such as Halo 3: ODST and Modern Warfare 2.</p>
<p>It believes it wanted to secure maximum new Live subscriptions before punishing owners of modded machines. It&#8217;s asking banned Xbox Live subscribers who didn&#8217;t get refunded, to lend their names to the cause.</p>
<p><a href="http://www.abingtonlaw.com/Xbox-Live-class-action.html?gclid=CPfl4-Tjkp4CFQ8MDQodYlHSoQ" target="_blank">The site reads:</a> &#8221;If you are an Xbox Live subscriber, had your modified Xbox console banned from Xbox Live, were not refunded a prorated sum for the time left on your subscription or have experienced other problems as a result of being banned, and would like to participate in a class action against Microsoft, please submit your information below.&#8221;</p>
<p>Which on both sides, makes for very interesting reading, especially as the lawsuit seems to be encouraging &#8217;suspected game pirates&#8217; to counter-punish Microsoft for its own questionable dealings. Doesn&#8217;t it? Thoughts please!
</p>
<p style="text-align: justify;"><a href="http://blog.paunklimited.com/wp-admin/themes.php?page=arras-options&amp;_wpnonce=2cd650786c#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed">Source</a></p>
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		<title>Sky Player on Xbox 360 review</title>
		<link>http://blog.paunklimited.com/technology/games/sky-player-on-xbox-360-review/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://blog.paunklimited.com/technology/games/sky-player-on-xbox-360-review/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 12:28:06 +0000</pubDate>
		<dc:creator>fifit</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://blog.paunklimited.com/?p=159</guid>
		<description><![CDATA[OVERVIEW
All hail the Sky Player for Xbox. As well as being a video-on-demand system online, Sky Player has been streaming live channels for over a year to PC users, and Sky Player for Xbox tries to replicate that experience on a games console.
It&#8217;s a nice...]]></description>
			<content:encoded><![CDATA[<p><strong>OVERVIEW</strong></p>
<p>All hail the Sky Player for Xbox. As well as being a video-on-demand system online, Sky Player has been streaming live channels for over a year to PC users, and Sky Player for Xbox tries to replicate that experience on a games console.</p>
<p>It&#8217;s a nice idea – and it effortlessly makes the best possible use of the Xbox 360&#8217;s luscious new interface to create a service that&#8217;s lots of fun to use.</p>
<p>It&#8217;s expensive to non-Sky subscribers though and certainly a niche product in the mass market, but for Sky converts it&#8217;s essentially a VoD solution for the home (or a second home) that beats Sky Anytime hands-down.</p>
<p>The look and feel of the interface is stunning. &#8216;Xboxy&#8217; is the only way to describe it; sweeping between the icons for live channels, VoD content and movie listings is familiar and effortless.</p>
<p>There&#8217;s no way to personalise the service and it doesn&#8217;t make recommendations about content it might think you like, but it&#8217;s so easy to use and the on-screen menus are mostly lightning quick.</p>
<p><strong>FEATURES</strong></p>
<p>Most Xboxy of all the features is Party mode, which only works with live TV channels.</p>
<p>The screen shows your avatar watching a huge TV screen, which fills most of the space. Send invites to your friends and if they accept, their avatars appear next to yours, and interact using an E-mote; a small dial appears on the screen and you can play your avatar like a puppet, making him shout at the screen or clap ferociously.</p>
<p>Back to the serious stuff. Scroll to live TV and you&#8217;ll find a thumbnail playing the last live channel you visited (with sound) alongside a stack of other channels and a TV guide, though it only gives listings for the next 48 hours and can&#8217;t handle reminders.</p>
<p>In terms of content, Sky Player is an exact copy of the online version, but unless you already have access to (or stump up the cash for) the Entertainment or Sky Sports packages, it&#8217;s not much to get excited about.</p>
<p>The 16 free live channels comprise GOLD, Sky Real Lives, Sky Arts 1, MTV, Sky Sports News, Eurosport UK, Sky News, Nat Geo, Nat Geo Wild, History, Eden, Cartoon Network, Boomerang, Nickelodeon, Disney Channel and Nick Jr.</p>
<p>Add an Entertainment Pack and you&#8217;ll receive both the Sky Screen channels, which show the latest blockbusters on a loop – though that does seem decidedly old fashioned in the age of VoD.</p>
<p>Buy a Sky Sports Pack and you&#8217;ll get Sky Sports 1, Sky Sports 2, Sky Sports 3, Sky Sports Xtra, ESPN and ESPN Classic.</p>
<p>The movie VoD section is excellent and surely the backbone of Sky Player&#8217;s appeal. Stuffed with 421 movies (to be exact), you can browse via A-Z, genre, latest additions or most popular.</p>
<p>Choose one and you get a synopsis and information on the length, file size (for a future download service perhaps) and, best of all, a list of related films, which makes navigation even easier.</p>
<p>Aside from movies, there are repeats from Sky Sports, and a mix or free and paid documentaries from Sky, Nat Geo and the History Channel (at £0.98 an episode).</p>
<p>Some material – and occasionally, the interface as a whole – can be slow to load. Once it&#8217;s playing, you can call up a FF/RW/pause control and speed through content at 2x, 4x, 8x and 16x speeds.</p>
<p><strong>VERDICT</strong></p>
<p>We used the service on a 2Mpbs broadband line and the service struggled, buffering constantly, though upped to 6Mbps it worked without a hitch. If you do struggle, medium and low quality settings are available, but picture quality is very poor.</p>
<p>The advice is clear; don&#8217;t think about getting Sky Player on Xbox unless you always have upwards of 2Mbps.</p>
<p>What you&#8217;ll actually be able to watch on Sky Player depends on your regular Sky subscription.</p>
<p>If you already subscribe to the Sky Sports package via the satellite service, you can watch those same channels on your Xbox360 for free, wherever it&#8217;s used – though Xbox LIVE Gold membership is a prerequisite.</p>
<p>If you&#8217;re not a Sky subscriber and are looking at this as a way of getting live Premiership football into your life, you&#8217;ll need an Xbox LIVE Gold membership (£39.99 per year), a £15 Entertainment Pack for the movies, and a £19 Sports Pack.</p>
<p>That works out at £468 a year, though there is a £29.99 introductory deal that gets you three months of Xbox LIVE Gold and Sky Sports for a month.</p>
<p>If Sky Player and Xbox want to rival the BBC&#8217;s iPlayer as well as the PS3&#8217;s VoD service, it&#8217;s going to have to be super-slick, easy to use – and affordable.</p>
<p>In typical Sky fashion, Sky Player on Xbox fulfils those first two criteria with aplomb. Equally typical is its premium price for non-Sky subscribers, but if you&#8217;re already signed-up to its satellite service, Sky Player for Xbox is an innovation that introduces VoD and multiroom in the smoothest way possible.</p>
<p><a title="source" href="http://www.techradar.com/">source</a></p>
<p><span id="more-159"></span></p>
<p><!--more--></p>
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		<title>Facebook and Twitter coming to Xbox 17 November</title>
		<link>http://blog.paunklimited.com/technology/games/facebook-and-twitter-coming-to-xbox-17-november/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://blog.paunklimited.com/technology/games/facebook-and-twitter-coming-to-xbox-17-november/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 04:24:04 +0000</pubDate>
		<dc:creator>paunk</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://blog.paunklimited.com/?p=89</guid>
		<description><![CDATA[Microsoft&#8217;s Xbox 360 is to officially open its doors to the social-networking masses this month, with Facebook and Twitter landing on the console 17 November. Microsoft will continue to bring social tools to the Xbox, with the company suggesting that the interactivity of the newly...]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Microsoft&#8217;s Xbox 360 is to officially open its doors to the social-networking masses this month, with Facebook and Twitter landing on the console 17 November. Microsoft will continue to bring social tools to the Xbox, with the company suggesting that the interactivity of the newly launched Sky Player is just the tip of the iceberg in terms of what innovations lie ahead. Microsoft&#8217;s Neil Thompson confirmed that the forthcoming arrival of Twitter and Facebook on the Xbox 360 were also just a step along the path to a truly social entertainment experience.</p>
<p style="text-align: justify;">&#8220;Everyone wants to tweet, everyone wants to Facebook and I can tell you that we will expand the types of services we offer over time because we think this is just the core element for what the future of entertainment is,&#8221; said Neil Thompson. &#8220;That&#8217;s what we are trying to define and deliver all at the same time. The social capabilities that we bring are going to be at the heart of what we do in the future.</p>
<p style="text-align: justify;">&#8220;Whatever technology that is, it is going to be a core part of the future. We never stop developing.&#8221;</p>
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